What I work with
Projects
Experience
Globant (Game Studio)
Game Developer Semi Senior Advance
June 2022 - February 2025
Delivered 200+ improvements and fixes for Zynga's Harry Potter: Puzzles and Spells (Unity), directly impacting revenue growth through 15+ monetizable features, while developing multiple Unreal Engine training projects, demonstrating strong time management and dedication to skill development
Fiverr (Seller)
Freelancer Consultant Game Developer
December 2020 - June 2022
Developed 5+ complete game titles from scratch and enhanced 30+ existing games through debugging, optimization, and feature additions, while managing deadlines and client communications, resulting in 60+ positive reviews and maintaining a perfect 5-star rating
Compasso UOL
Game Developer Intern
May 2021 - August 2021
Developed multiple game prototypes using Unreal Engine and Unity (links below), showcasing proficiency in Blueprints, Game AI, and C#, while earning praise from instructors for exceptional organization and code implementation efficiency
Open Source Contributor
Open Source Contributor
Jan 2023 - Present
Contributing to open source projects