Professional Game Developer

Nícolas Parreiras

Contagem, Brazil

Versatile Unity/Unreal Game Developer | 5+ Years Shipping Stunningly Polished Games | Gameplay • Game UI • Game AI • Tools • Art/Tech Art Synergy

English (C1+ / Advanced)

Brazilian Portuguese (C2 / Native)

What I work with

Projects

Experience

Globant (Game Studio)

Game Developer Semi Senior Advance

June 2022 - February 2025

Delivered 200+ improvements and fixes for Zynga's Harry Potter: Puzzles and Spells (Unity), directly impacting revenue growth through 15+ monetizable features, while developing multiple Unreal Engine training projects, demonstrating strong time management and dedication to skill development

Fiverr (Seller)

Freelancer Consultant Game Developer

December 2020 - June 2022

Developed 5+ complete game titles from scratch and enhanced 30+ existing games through debugging, optimization, and feature additions, while managing deadlines and client communications, resulting in 60+ positive reviews and maintaining a perfect 5-star rating

Compasso UOL

Game Developer Intern

May 2021 - August 2021

Developed multiple game prototypes using Unreal Engine and Unity (links below), showcasing proficiency in Blueprints, Game AI, and C#, while earning praise from instructors for exceptional organization and code implementation efficiency

Open Source Contributor

Open Source Contributor

Jan 2023 - Present

Contributing to open source projects